JAGO - One Trader Per Biome
A 7 Days to Die mod by AMG5TAG. Version 1.0.0 for game version 3.4; installs on the server and client. Category: Environment.
Random Gen maps get exactly one trader per biome instead of several, so every trader becomes a destination. Affects newly generated worlds only.
Description
Random Gen maps normally scatter several copies of each trader across their biome, so a trader compound is rarely far away. One Trader Per Biome cuts that to exactly one trader per biome.
Each trader becomes a destination. Trips to Rekt, Jen, Bob, Hugh or Joel are planned journeys, and setting up near one is a real choice. It suits players who want traders to feel like scarce outposts rather than convenience stores on every corner. It is a small world-generation tweak with nothing else attached, and it only changes newly generated worlds, so your current saves are untouched.
Features
- Random World Generation places each trader at least and at most once (vanilla places 2 to 4 of each).
- Each trader is tied to one biome in vanilla, so a new map gets one of each: Rekt in the Forest, Jen in the Burnt Forest, Bob in the Desert, Hugh in the Snow and Joel in the Wasteland.
- English, German and Spanish mod text.
Compatibility
- The count is fixed at one per trader and has no setting.
- Conflicts with any mod that also changes the trader spawn counts in rwgmixer.xml. Whichever loads last wins.
- Whether all five traders appear still depends on world generation finding a valid spot in each biome. Very small maps, or maps missing a biome, may end up with fewer.
Requirements
- XML only, no DLL, so it works with EasyAntiCheat on.
- No Gears or other mods needed. Each JAGO mod is independent and works standalone.
- It only matters on the machine that generates the world: the server for a dedicated server, or your own game in single player. It is harmless on clients.
- Unzip into your Mods folder and keep the folder name as shipped (Z-AMG5TAG-JAGO-OneTraderPerBiome): the Z- prefix sets the load order.
- Generate a new world after installing. Existing worlds and pre-made maps such as Navezgane are not changed.
Installation
Step 1: Install JAGO - One Trader Per Biome on the machine that generates the world: the server, or your own game in single player.
Step 2: Download the zip and unzip it into the game's Mods folder, so you end up with Mods/Z-AMG5TAG-JAGO-OneTraderPerBiome/ModInfo.xml. For the game that is the Mods folder in the install folder (in Steam: right-click 7 Days to Die > Manage > Browse local files; create Mods if it isn't there). For a dedicated server it is the Mods folder next to the server executable.
Step 3: Keep the folder name Z-AMG5TAG-JAGO-OneTraderPerBiome exactly as it is: the Z- prefix sets the load order. Don't put it inside another folder.
Step 4: XML only, no DLL: it works with EasyAntiCheat on.
Step 5: Generate a new world after installing. Existing worlds and pre-made maps such as Navezgane are not changed.
Step 6: Start (or restart) the server and the game. To update, delete the old folder and unzip the new version the same way.
Changelog
JAGO - One Trader Per Biome: changelog
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1.0.0 (27 Oct 2026)
- First public release.